18 – Kikoskia Call of Cthulhu, Case Four: A Pit of Blades (Part 6)


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18 – Kikoskia Call of Cthulhu, Case Four: A Pit of Blades (Part 6)
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Sometimes discretion is the better of valour; it’s often important to know when to fight but more important to know when not to. Then there’s the fact that you’re trying to sneak around in a cultist complex complete with mythos entities and horrible sights of death in the hopes of uncovering what they’re up to and why they want you dead.

At that point, any attempt at using your discretion while you willingly decide to try and sneak into a cultist stronghold is a rather moot point considering the trouble you’re been tip-toeing into. Still, you might escape with your life intact… maybe.


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